Publication Type:
BookQuelle:
Cambridge University Press,, Cambridge, United Kingdom ;, p.1 online resource (xxxvi, 446 pages). (2021)ISBN:
1108609198Call Number:
ML3540.7Other Number:
10.1017/9781108670289URL:
https://www.vlebooks.com/vleweb/product/openreader?id=none&isbn=9781108670289Schlüsselwörter:
(OCoLC)fst00872107, (OCoLC)fst01740103, Computer game music., fast, History and criticism., Video game music, Video game music.Notes:
Includes bibliographical references and index.Video game music has been permeating popular culture for over forty years. Now, reaching billions of listeners, game music encompasses a diverse spectrum of musical materials and practices. This book provides a comprehensive, up-to-date survey of video game music by a diverse group of scholars and industry professionals. The chapters and summaries consolidate existing knowledge and present tools for readers to engage with the music in new ways. Many popular games are analysed, including Super Mario Galaxy, Bastion, The Last of Us, Kentucky Route Zero and the Katamari, Gran Turismo and Tales series. Topics include chiptunes, compositional processes, localization, history and game music concerts. The book also engages with other disciplines such as psychology, music analysis, business strategy and critical theory, and will prove an equally valuable resource for readers active in the industry, composers or designers, and music students and scholars. -- Publisher siteDescription based on online resource; title from digital title page (viewed on May 04, 2021).
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